Double Fine is the game developer behind great games like Psychonauts and Stacking. It’s also the brainchild of Tim Schafer, a former LucasArts employee who created Day of the Tentacle and Grim Fandango, two of the very best games ever made. Now Tim has teamed up with Ron Gilbert, creator of Maniac Mansion and Monkey Island, to create a brand new point-and-click adventure game. They’re doing it small-scale, with a planned Fall 2012 release. I can’t wait.
What’s more, Double Fine has decided to forego seeking a publisher. Publishers are a waste of time, and if Double Fine pitched a point-and-click adventure they’d get sent packing. Adventure games are dead! Tim and his brethren have taken the case to the fans instead. They’re going to fund the entire game development through Kickstarter.
The goal was to get fans to put up the cash for getting the game made. Anyone who donates also gets a copy of the game when it’s completed. On top of that, Double Fine has hired a documentary crew to create an ongoing series that shows all the ins and outs making a game.
This Kickstarter project is already extremely successful. Double Fine announced the project last night with a goal of $400,000 (that’s $300,000 for the game and $100,000 for the documentary). A totally reasonable goal. Well, in just about 16 hours by my current watch, the project has amassed over $725,000 from nearly 18,000 backers. That’s insane.
Schafer posted this on Twitter earlier today:
Absolutely nuts. I haven’t donated yet, but I definitely will. Most likely at the $30 level. If you’re a fan of indie gaming and classic adventure games I’d recommend doing the same. Even though they are already well beyond their original goal, the more money the project gets the more they can offer with the game. Versions for various platforms right out of the gate. More languages. More and better voice work. And best of all, it’s a slap in the face to major developers. It shows them that despite all their focus on huge, big-budget games, there are vast untapped markets just waiting for great smaller games.
Now if only Hollywood could get a slap in the face like that as well.